Dana T Yang

Resume

Education

2006
Savannah College of Art and Design

BFA in Interactive Design and Game Development

Graduated with honors, magna cum laude, with accumulative GPA of 3.85; Received the undergraduate Outstanding Academic Achievement Award, May 2006

Experience

2018 - current
Ventera Corporation

Sr. UX Designer

2013 - 2018
ETS Corporation/Elevon - Ashburn, VA

Lead Graphic Designer

Product design and development of ETS’s core products, sites, and brand that is used by over 16k merchants throughout the US. Work in an agile environment with product owners, developers, project managers, and testers throughout of the project life cycle. Led and conducted extensive user research, competition analysis, and sprints for adding or improving features. Establishment of media kit, design patterns, libraries, and other assets used by the Tech team. Conceptualized, wireframed, designed, and prototyped responsive user-centered web and mobile applications (iOS and Android) for payment solutions and ecommerce, marketing, and landing pages. Created low fidelity layouts and high fidelity design comps throughout the EMoney product suite. Built and updated mockups and prototypes using the latest web standards. Introduced new design collaboration tools (Sketch, Adobe Xd, InVision and Avocode) in the team workflow. Shipped 1 terminal interface, 4 mobile apps, and 1 1 full web products.

2010 - 2013
Fairfax County Public Schools

Media and Training Specialist

Created and developed the Graphics for the Web & Photoshop for Web Design classes at FCPS for adult learners. Content includes standard web graphics principles, wireframe, layouts, grids, and coding in HTML5 and CSS3. Taught FCPS staffers how to use the Adobe Creative Suite. Was awarded the Excellent Performance Recognition in IT Training Services within DIT Media & Training Services, Feb 2012.

2004 - Current
Firetako LLC

Freelance Designer

Designed logos, book layouts, graphics for web pages, print media, mobile devices, and more. Create digital illustration, art assets for mobile games, and hand drawn graphics with traditional medium.

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Skills

Interface Design

90%

Experience Design

95%

Research

85%

Wireframing

95%

Rapid Prototyping

70%

Information Architecture

70%

Responsive Design

85%

Graphic Design (Branding, Logo, Icon, etc)

90%

3D Modeling

65%

Software

Adobe Cloud (Photoshop, Illustrator, InDesign, Xd)

95%

Sketch

95%

InVision

85%

Avocode

80%

Figma

50%

JIRA

90%

MS Office

85%